Offworld Trading Company – Resources creating Loops
One of my first games created in the RTS genre was Our Planet is Dying, a spaceship-themed game with grid movement in the Space (combat units) and free movement on the Base (resource-gatherer units). The overall gameplay was judged positively by the testers, but something was missing. Some time after the playtest session I realized […]
Offworld Trading Company – Resources creating Loops Read More »