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Gabriel Chauri
Gabriel Chauri

Game Designer Portfolio

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    • Disco Elysium RPG System Analysis
    • The Leftovers: Devlog and Systems Analysis
    • Before We Leave – Economy Analysis
    • Replicating Real World Systems
    • Almost a Hero – Crafting experiences using Feedback Loops Pt.1
    • Offworld Trading Company – Resources creating Loops
  • RESUME PDF
    RESUME PDF

Considerations on Game Design for a game jam (with Downwell examples)

Game Design / Gabriel Chauri

A few weeks ago I was invited as Game Design mentor at Game Jam+. It was a fun event that lasts 48 hours and that had a scientific theme, about water conservation and the impact of humans in the marine ecosystem, an important topic in a country with 4300 km of coast and only 180 […]

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[Storytelling] The Inmate from Titan

Storytelling / Gabriel Chauri

They sound the reveille on the whole camp. It seems that every morning (or night) the reveille sounds louder than before. Tyran woke up fast but with displeasure, like every day that he can remember. It was closer the day to the third year in his stay in the work camp/jail in Titan, barely a

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Offworld Trading Company – Resources creating Loops

Game Design / Gabriel Chauri

One of my first games created in the RTS genre was Our Planet is Dying, a spaceship-themed game with grid movement in the Space (combat units) and free movement on the Base (resource-gatherer units). The overall gameplay was judged positively by the testers, but something was missing. Some time after the playtest session I realized

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Frostpunk – Player’s Decisions in the Book of Laws

Game Design / Gabriel Chauri

My goal with this short essay is to analyze player decisions regards the Book of Laws and how this system transcend the game to have implications outside it. My main motivation to make this analysis is that I love strategy games but also meaningful games, so I want to grasp how systems, narrative and mechanics

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Welcome to my Blog!

Uncategorized / Gabriel Chauri

You have to say hello when you get to a place. As this is the first post in my newly created blog, I want to say hello to both you (the reader) and the blog (the medium).  Along with my portfolio, this is the main place to show my work as a Game Designer and

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